Eduardo Robert is a Game Design student at George Mason University working to become a 3D artist in the game industry. Spending time inside and outside of class, Eduardo pushed his ability to create 3D assets by learning new software and techniques to create high-quality models. This drive pushes Eduardo to focus on the details in his artwork.
During his time at Mason Eduardo worked as a 3D art intern at Time For Art Studios, LLC. There he worked closely with project leads to create game-ready 3D assets, such as a hovercycle asset used by the main character. Outside of the internship, Eduardo worked with classmates in the first steps of creating an independent studio called IndieCrow. He worked on some of the studio’s smaller projects as a 3D artist creating several environmental assets. Currently, Eduardo is participating heavily in the creation of the studio’s first big game project, Brawl Buddies.
Eduardo is knowledgable in software such as 3ds Max, Photoshop, and Substance Painter. He uses all of these programs to create the 3D art he is proud of.