Project Winder Walkers originated as a one-week Game Jam game. The project was then extended by two more weeks to see how we could push the game in a short amount of time. During the Jam, I worked as the only 3D artist and modeled, textured, and animated many of the original models in the game. Such as the Winder Machine and the player character. I also created many props decorating the 3 levels, such as a dead tree, barrels, crates, and the rubber duck. During the two-week period following the game, I was in charge of recreating level 2 where I redesigned the level in Unity and made several more props for decoration such as the Water Tower and fences.